The course aims to illustrate the language and the basic techniques of digital performance, with specific references to digital creativity and digital storytelling.
The Keywords of the course will be: the relationship between video and stage, the difference between real space and virtual space, the emerging of augmented stage, the concept of interactive performance. A specific in-depth analysis will be dedicated to Progetto Rooms of Motus, such as example of ‘cinematic’ dramaturgy.
A Digital Theatre (3 CFU)
Texts:
- A. Pizzo, Neodrammatico digitale. Scena multimediale e racconto interattivo, Torino, Accademia University Press, 2013, pp. 217;
- J. Malvezzi, Remedi-Action. Dieci anni di videoteatro italiano, Milano, Postmediabooks, 2015, pp. 111.
B Motus’ Rooms: how Cinema (re)duplicates Theatre (3 CFU)
Video:
- Motus, Twin Rooms (2002)
Bibliography:
- E. Casagrande, D. Nicolò, Io vivo nelle cose, Milano, Ubulibri, 2011, pp. 9-177.
- L. Pernice, Motus. La vertigine multimediale, Catania, Villaggio Maori Edizioni, 2016, pp. 200.